Multiplayer live-ops incident environment
Pixelforge Games: infrastructure, git and team chat (2 years)
Data mix
approximate, based on what's included- Code
- Chat
Environment in Gaming
Pixelforge Games · 11–50 employees · 2 years · 340 incidents
Listed by Pixelforge Games
Verified through Stripe Connect. Based in Poland.
Full inventory ready
The owner has shared a file-level inventory, so we can send you the schema and samples quickly.
De-identified before delivery
Pseudonymised identifiers, names removed
Owner-approved licence
The owner signs off on each buyer, scope and term in writing.
Replayable game-server incidents with dashboards, logs, and chat for on-call agent evaluation.
Agents are dropped into a replica of a live-ops incident: player reports flood in, metrics drift, and the right fix lives somewhere in the logs. Episodes are graded on time to mitigation and on whether the agent communicated accurately with the community team. 340 incidents reconstructed from studio history.
What this environment offers
- 340 incidents captured over 2 years
- Docker export with full history and metadata
- GitHub export with full history and metadata
- Discord export with full history and metadata
- Consistent identifiers so sources can be joined
Stack
- Docker
- GitHub
- Discord
LogitAtlas